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Psychotherapeutic Tool for Addressing Depression in Teenagers Through Video Games

Arogundade, Oluwasefunmi and Akanni, Adeniyi and Misra, Sanjay and Mustapha, Abiodun and Ogunremi, Kayode and Ayo, Timothy and Jonathan, Oluranti (2022) Psychotherapeutic Tool for Addressing Depression in Teenagers Through Video Games. In: Hybrid Intelligent Systems, 04 March 2022, Online.

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Abstract

Depression is a major cause of psychological diseases that has claimed millions of lives in Nigeria in recent years. The trend seems to be growing as more people are slipping down the road to depression. It is even worrisome that the young age category is not immune. Depression affects not only the life of the victim but also the family, friends and ultimately the society. Thus, it is fast becoming a social problem that needs an urgent intervention through Information and Communication Technology. This research presents a tool for addressing this problem through a video game as a psychotherapeutic process. This leverage on the power of optics which connects what the users see with their neurons linked to the brain cells. The result from testing the tool showed that 80% of the patients perceived the tool to be capable of facilitating healing of depression. A mass employment of this game will make it easier to self-address depression problems.

Item Type: Conference or Workshop Item (Paper)
Subjects: Q Science > QA Mathematics > QA76 Computer software
Divisions: Faculty of Engineering, Science and Mathematics > School of Electronics and Computer Science
Depositing User: Patricia Nwokealisi
Date Deposited: 26 Jul 2024 11:53
Last Modified: 26 Jul 2024 11:53
URI: http://eprints.covenantuniversity.edu.ng/id/eprint/18312

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